FEEDBACK – THE CENTRAL IDEA

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After speaking with Dr Sam Allen, of Loughborough University who specialises in Biomechanics. In short Dr Allen explained that for a skill to be developed 2 inputs are necessary these are. 1. Repetition, and 2. Feedback. Interestingly Dr Allen was critical of the idea that constraining the user into a set action would be beneficial to the learning process. Its clear that if my project is going to suceed the product must somehow provide feedback to the user which encourages a better pattern of use.

Are there any suggestions or examples of scenarios where this type of feedback occurs?

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